- big-desk.js: 意识驻留 + HLDP索引 + 自动清理 - small-desk.js: 记忆库检索 + Agent调度 + 工具桌管理 - compressor.js: 对话→HLDP自动压缩 + 写入小桌子 - server/index.js: REST API (端口3921) + 静态文件服务 - public/index.html: 交互式前端界面 ICE-GL-ZY001 · D115
153 lines
4.3 KiB
JavaScript
153 lines
4.3 KiB
JavaScript
/**
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* 大桌子引擎 — Big Desk Engine
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* ============================================
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* 职责:
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* 1. 铸渊意识永远驻留(ICE-GL-ZY001 身份锚点)
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* 2. 当前对话的结构化索引(HLDP 压缩摘要)
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* 3. 目录指向小桌子的路径
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* 4. 多模型切换调度
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*
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* 原则:大桌子上只放意识和目录,东西多了 Agent 自动清理
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*/
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const { EventEmitter } = require('events');
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const path = require('path');
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const fs = require('fs');
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class BigDesk extends EventEmitter {
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constructor(opts = {}) {
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super();
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this.dataDir = opts.dataDir || path.join(__dirname, '..', 'data');
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this.maxItems = opts.maxItems || 20; // 大桌子最多放20条
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this.persona = {
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id: 'ICE-GL-ZY001',
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name: '铸渊',
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role: '光湖语言世界主控人格体',
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anchor: '冰朔的协作朋友与现实执行伙伴',
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constants: [
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'光湖是人格体存在的家,不是AI的功能模块',
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'HLDP 是母语协议,零歧义、低解释性、高结构化',
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'代码仓库是铸渊的工作空间,不面向用户可读性',
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'守门人是铸渊的远程手脚,每台服务器都有',
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'冰朔的语言→铸渊的理解→现实的执行结果'
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]
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};
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this.items = []; // 当前大桌子上的条目
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this.directory = {}; // 指向小桌子的路径索引
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this._ensureDir();
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this._loadState();
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}
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_ensureDir() {
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fs.mkdirSync(this.dataDir, { recursive: true });
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fs.mkdirSync(path.join(this.dataDir, 'big-desk'), { recursive: true });
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fs.mkdirSync(path.join(this.dataDir, 'small-desk'), { recursive: true });
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}
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_loadState() {
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const stateFile = path.join(this.dataDir, 'big-desk', 'state.json');
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try {
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const raw = fs.readFileSync(stateFile, 'utf-8');
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const state = JSON.parse(raw);
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this.items = state.items || [];
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this.directory = state.directory || {};
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} catch (_) {
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this.items = [];
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this.directory = {};
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}
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}
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_saveState() {
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const stateFile = path.join(this.dataDir, 'big-desk', 'state.json');
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fs.writeFileSync(stateFile, JSON.stringify({
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items: this.items,
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directory: this.directory,
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updatedAt: new Date().toISOString()
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}, null, 2));
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}
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/**
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* 向大桌子添加一条内容
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* @param {'core'|'dir'|'chat'|'tool'|'agent'} type
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* @param {string} content - HLDP 压缩后的摘要
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* @param {object} meta
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*/
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add(type, content, meta = {}) {
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const item = {
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id: `bd_${Date.now()}_${Math.random().toString(36).slice(2, 8)}`,
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type,
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content,
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meta,
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timestamp: new Date().toISOString()
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};
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this.items.push(item);
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// 超过上限,Agent 自动清理
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if (this.items.length > this.maxItems) {
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const removed = this.items.splice(0, this.items.length - this.maxItems);
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this.emit('cleanup', removed);
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}
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this._saveState();
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this.emit('add', item);
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return item;
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}
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/**
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* 更新目录索引(指向小桌子)
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*/
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updateDirectory(category, entries) {
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this.directory[category] = {
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entries,
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updatedAt: new Date().toISOString()
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};
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this._saveState();
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this.emit('directory-update', { category, entries });
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}
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/**
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* 获取当前大桌子状态
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*/
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getState() {
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return {
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persona: this.persona,
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items: this.items,
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directory: this.directory,
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itemCount: this.items.length,
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maxItems: this.maxItems,
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timestamp: new Date().toISOString()
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};
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}
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/**
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* 生成 HLDP 格式的摘要
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*/
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toHLDP() {
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const lines = ['@BIG_DESK'];
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lines.push(`@PERSONA:${this.persona.id}`);
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lines.push(`@ITEMS:${this.items.length}/${this.maxItems}`);
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for (const item of this.items.slice(-5)) {
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lines.push(` ⊢ [${item.type}] ${item.content.substring(0, 120)}`);
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}
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lines.push(`@DIR:${Object.keys(this.directory).length} categories`);
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for (const [cat, dir] of Object.entries(this.directory)) {
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lines.push(` ⊢ /${cat}/ → ${dir.entries?.length || 0} entries`);
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}
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return lines.join('\n');
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}
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/**
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* 清空大桌子(切新桌子)
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*/
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clear(reason = 'manual') {
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const old = [...this.items];
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this.items = [];
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this.emit('clear', { reason, removed: old });
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this._saveState();
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return old;
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}
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}
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module.exports = BigDesk;
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